Tuesday, April 12, 2011

Game Demo Questions

  • Intro screen: Game title

  • Our game titile is called Survivor.

  • Team Introduction: Give the names and roles of all team members (no last names)

  • Anjelica-researcher,Rodolfo-Drawer,And Naomi-codes for the game.

  • Audience: Who are you designing your game for, and why? 5th and 6th graders.

  • Gameplay: What does the player see and do? What are the rules and how do you win? What is the goal of the game?

  • He sees the other people being starved to death.You have to  escape the camp but you can't get caught by the Nazi soldiers.To escape the camp.

  • Learning Goal: What will the player learn by playing this game?

  • How people suffered and what they had to do to survive either their boby will eat it's self or you will have to escape.

  • Fun Factor: What makes your game fun for the player?

  • Logic

  • Smart Factor: What does your game teach? What can someone learn by playing it? It teaches peole what they had to do in order to survive and not be dead.

  • Style Factor: What kind of graphic/animation style will you use? What kind of sounds? Like mario movement.We will use the song called"schindlers list "

  • Originality Factor: What makes your game special and unique? Why will it sell?We are making it mario/Auschwitz.It will sell because it teaches you what happened in camp auschwitz.

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