Game Demo Questions
Intro screen: Game title
Our game titile is called Survivor.
Team Introduction: Give the names and roles of all team members (no last names)
Anjelica-researcher,Rodolfo-Drawer,And Naomi-codes for the game.
Audience: Who are you designing your game for, and why? 5th and 6th graders.
Gameplay: What does the player see and do? What are the rules and how do you win? What is the goal of the game?
He sees the other people being starved to death.You have to escape the camp but you can't get caught by the Nazi soldiers.To escape the camp.
Learning Goal: What will the player learn by playing this game?
How people suffered and what they had to do to survive either their boby will eat it's self or you will have to escape.
Fun Factor: What makes your game fun for the player?
Logic
Smart Factor: What does your game teach? What can someone learn by playing it? It teaches peole what they had to do in order to survive and not be dead.
Style Factor: What kind of graphic/animation style will you use? What kind of sounds? Like mario movement.We will use the song called"schindlers list "
Originality Factor: What makes your game special and unique? Why will it sell?We are making it mario/Auschwitz.It will sell because it teaches you what happened in camp auschwitz.
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